![]() ![]() Despite the tropey sci-fi setup, every little thing in this game has its own way of expressing itself just a bit differently than you might expect. If it isn't clear to you so far in this review, OPUS: Echo of Starsong has a lot going on narratively. This sets off a series of adventures with Jun and Eda, and over the course of them you pilot a ship across the stars, exploring caves, chasing the past, and learning a lot more about the lore and characters inhabiting OPUS: Echo of Starsong's world. ![]() The beginning of Jun's recollections start shortly after said incident when Jun has a chance encounter with a witch named Eda. In his younger years, he was set to inherit and steward the lumen caves belonging to his clan, but an incident resulted in him being exiled. OPUS: Echo of Starsong tells the story of Jun, a disgraced noble of the East Oceaners, as he reflects on his life. That said, the way this game approaches and delivers this concept is so incredibly nuanced and intentional that OPUS: Echo of Starsong ends up feeling unlike anything I've ever played before. ![]() It's primarily a visual novel with anime stylings set in a sci-fi universe and you play as a ragtag group of space salvagers. In broad strokes, OPUS: Echo of Starsong seems like an all-too-familiar type of game. ![]()
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